Course production

30 published courses. 47 hours on Zenva alone. 1M+ learners on the platforms we teach on.

Turnkey game dev course production: Godot and GameMaker end to end, from outline to platform-ready lessons.

Tell us the course you need

Watch a sample lesson

The audition is already public

Our free course content on YouTube is the audition: this is exactly how we teach.

Where our courses live

Three platforms, one production standard

Zenva Academy

17courses · 47 hours of published lessons

A platform trusted by 1M+ learners. Godot and GameMaker, from mobile projects to full RPGs.

See a course on Zenva →

Udemy

12courses · 2,710 learners · 117 reviews

Self-published catalog under our own instructor profile: Godot, Unity, Python, and AI workflows.

See the instructor profile →

Xogot

1course · about 1 hour

Produced for their mobile Godot platform: teaching game development entirely on iPad and iPhone.

Zenva catalog

Every course we produced for Zenva

17 courses, 47 hours, two engines. All live on the platform today.

Udemy catalog

Our self-published Udemy courses

In their words

“He has created a series of outstanding titles in GameMaker and Godot that showcase his deep knowledge and passion for game development. Marco consistently delivers high-quality, engaging content that empowers learners to build their skills and achieve their goals. Marco’s contributions have made a significant impact to our learning community.”

Pablo Farias, CEO, Zenva · via LinkedIn

How we work

From topic to platform-ready course

  1. 01

    Topic brief

    You tell us the course you need: topic, engine, level, and target length.

  2. 02

    Full outline for your approval

    We return a complete lesson-by-lesson outline. Nothing gets recorded until you sign off.

  3. 03

    Lessons recorded in your template and brand

    Your intro, your slides, your naming conventions. The course looks and sounds like your platform.

  4. 04

    Platform-ready delivery with source files

    Exported to your spec, with project files and source material included.

Before you ask

Course production FAQ

Who owns the courses you produce?

You do. Course production is work for hire: your platform, your brand, your IP. Our name only appears if you want an instructor credit.

Which engines and topics do you cover?

Godot and GameMaker end to end (30 published courses across Zenva, Udemy, and Xogot), plus Unity, mobile game development, and AI-assisted workflows.

How does an engagement work?

You send the topic brief, we return a full outline for approval, record the lessons in your template and brand, and deliver platform-ready video plus source files.

Can you update courses for new engine versions?

Yes. We track Godot and GameMaker releases as part of running the channel, so refreshing lessons for a new version is a natural fit.

Start a course

Tell us the course you need

Topic and platform is all it takes. We come back with a proposed outline, not a sales deck.

  • Full outline before any commitment
  • Recorded in your template and brand
  • Work for hire: your platform, your IP

We reply with a proposed outline. If it fits, we record a pilot lesson in your format.

Prefer to talk it through first? Book a call.

30 published courses · 1M+ learner platformsTell us the course you need